Jed's HLMV v1.35
Author Neil 'Jed' Jedrzejewski
Author email -email-
Author website -link-
Description HLMV is a modification of Mete Ciragan's original Half-Life model viewer. It adds support for transparent and additive model textures, weapon origin view, better texture information and a whole bunch of other useful features.

The program is a complete hack as I'm no C++ expert and it was the first C++ program I ever attempted, but here's the list of current enhancements to the default 1.25 viewer:

* GUI re-organised
* Default background colour is now blue/grey instead of black
* "Save Options" allows you to save your preferences so they are loaded next time you start HLMV
* Dump Model Info option creates a text file giving a detailed breakdown of your models internal structure
* Acts as a front-end to STUDIOMDL and MDLDEC allowing you to decompile and compile models from within HLMV
* Can open GCF, PAK, WAD and BSP files
* Poly counter shows how many polygons are being drawn
* Supports the Alpha and Additive texture flags
* Displays transparent and additive textures in the model preview
* Texture flags can be set and previewed and saved to the model
* Option to view the UV Map for any given texture
* Sequence panel now shows additional sequence parameters
* Events for a given sequence can be viewed
* Previewing of new weapon origins for v_model's (tweaked this version)
* Addition of crosshair and guides for helping with re-origining weapons
* Small bugs from HLMV 1.25 fixed
Filesize 182.96 kB
Date Tuesday, February 06, 2007 - 07:15PM
Downloads 795
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